In Edo, players represent daimyo in mid-second millennium Japan who are trying to serve their shogun by using their samurai to construct castles, markets and houses in Tokyo and surrounding areas.
At the start of Edo – which won «best evening-length game» in the 2010 Hippodice Game Design competition under the name Altiplano – each player has five samurai tokens, seven houses, one market and three square action cards, each of which has four possible actions on it. One card, for example, allows a player to:
- Collect rice (up to four bundles depending on the number of samurai applied to the action),
- Collect $5 (per samurai),
- Collect wood (up to four, with one samurai on the action and one in the forest for each wood you want), or
- Build (up to two buildings, with two samurai on the card and one in the desired city, along with the required resources)