Beskrivelse
In general, Bloodborne is a game about risk management with a bit of group think, inventory management/upgrades, and tactical play. You start with a hand of basic weapons, which you get to upgrade to improve your fighting combos and capabilities.
Says designer Eric M. Lang, «My goal with Bloodborne was to channel the intensity and frustration of the video game into a contest between players. Lots of death.»
Omtaler
Det er ingen omtaler ennå.